Entrance and Museum keys
For the full release, restore the central barn, water distribution, and marine containment substations, then collect the main gate card at the caretaker's house. The current Museum key route comes later: developer replies place the key inside the Museum in an office or desk area and require the wrench for access. These are separate progression items. Shelter-card and Staff Center-key answers belong to the old Demo rather than the current August 2026 route.
Southern tunnel and maintenance route
Old Demo material links the restroom fossil, Museum display, and southern access route. Keep that chain labelled as historical evidence instead of mixing it into the full-release key list. Community notes then describe a maintenance shed key and electrical fuse beyond the old south maintenance tunnel. Read the South Shelter guide for the exact evidence boundary, and follow the current task if your full-release build names a different objective or landmark.
What to do when a key is not there
Players and developers have documented route changes between builds. Most importantly, the developer says the current maze has no Ferry key: follow the live task system and new exit instead of searching the old white-shoe landmark. Confirm the guide version before concluding that another item failed to spawn.
Use keys in route order, not search-result order
Search results tend to mix every key and every build into one list, but the useful order is the order created by your active objective. The current main gate card follows the three-substation power task and comes from the caretaker's house. The current Museum key follows the wrench and override route inside the Museum. The old restroom fossil is not a key at all, and its Staff Center chain is Demo-only. Keeping version and item roles separate prevents the common mistake of carrying a historical answer to a current locked door. When a guide names a building, also check whether it means the pickup location or the place where the item is used.
What to check when a listed item is missing
First confirm that your current task actually requires the item. Then search for an interaction prompt around the landmark rather than relying only on the object's silhouette. If the item is still absent, compare the guide's version label with your installed build. Old Demo posts can be accurate records of an earlier route and still be wrong for the current game. The Ferry key is the clearest example: the white-shoe landmark explains old answers, but a Flatrock developer says the current maze has no key and directs players to the task system and new exit. Restarting or declaring a broken save should come after these checks, not before them.
How this list ranks conflicting evidence
Direct developer corrections and current official updates have the highest priority. Current full-release video can confirm what a route looks like, while Steam community posts can document practical landmarks and recurring confusion. Editorial previews are useful for the overall setting but are weaker evidence for a small pickup location. This page does not turn one old list into a permanent map. It records what each source can actually support and links to focused pages for the Museum, Ferry, and South Shelter chains. That structure makes future corrections local: if a patch moves one item, the rest of the route does not need to be rewritten as if every key changed.
Frequently asked questions
Where is the main gate card?
Full-release footage places it at the caretaker's house after the three gate substations have power.
Where is the Museum key?
Current developer replies place it inside the Museum in an office or desk area reached with the wrench. The Staff Center answer is Demo-only.
Why are some online key lists different?
They may describe different demo builds. Clawed changed during development, so current objective prompts and visible interactions take priority.
